在本文中,我们将详细介绍编译ffmpeg的时候出现ERROR:libx264notfound的各个方面,同时,我们也将为您带来关于2023-03-07:x264的视频编码器,不用ffmpeg,用lib
在本文中,我们将详细介绍编译ffmpeg的时候出现ERROR: libx264 not found的各个方面,同时,我们也将为您带来关于2023-03-07:x264的视频编码器,不用ffmpeg,用libx264.dll也行。请用go语言调用libx264.dll,将yuv文件编码成h264文件。、2023-03-08:x265的视频编码器,不用ffmpeg,用libx265.dll也行。请用go语言调用libx265.dll,将yuv文件编码成h265文件。、android ndk 编译ffmpeg、android – 如何解决“ERROR:libx264 not found”?的有用知识。
本文目录一览:- 编译ffmpeg的时候出现ERROR: libx264 not found
- 2023-03-07:x264的视频编码器,不用ffmpeg,用libx264.dll也行。请用go语言调用libx264.dll,将yuv文件编码成h264文件。
- 2023-03-08:x265的视频编码器,不用ffmpeg,用libx265.dll也行。请用go语言调用libx265.dll,将yuv文件编码成h265文件。
- android ndk 编译ffmpeg
- android – 如何解决“ERROR:libx264 not found”?
编译ffmpeg的时候出现ERROR: libx264 not found
最近用Linux编译ffmpeg的时候出现了错误ERROR: libx264 not found
查看config.log原因如下
./x264/libx264.a(opencl.o): In function `x264_opencl_close_library'':
opencl.c:(.text+0x572): undefined reference to `dlclose''
./x264/libx264.a(opencl.o): In function `x264_opencl_load_library'':
opencl.c:(.text+0x5d7): undefined reference to `dlopen''
opencl.c:(.text+0x5f1): undefined reference to `dlsym''
opencl.c:(.text+0x60e): undefined reference to `dlsym''
opencl.c:(.text+0x62b): undefined reference to `dlsym''
opencl.c:(.text+0x648): undefined reference to `dlsym''
opencl.c:(.text+0x665): undefined reference to `dlsym''
./x264/libx264.a(opencl.o):opencl.c:(.text+0x682): more undefined references to `dlsym'' follow
./x264/libx264.a(opencl.o): In function `x264_opencl_load_library'':
opencl.c:(.text+0x8fd): undefined reference to `dlclose''
./x264/libx264.a(opencl.o): In function `x264_opencl_lookahead_init'':
opencl.c:(.text+0x1841): undefined reference to `dlopen''
opencl.c:(.text+0x185b): undefined reference to `dlsym''
opencl.c:(.text+0x186d): undefined reference to `dlsym''
opencl.c:(.text+0x1881): undefined reference to `dlsym''
opencl.c:(.text+0x1895): undefined reference to `dlsym''
opencl.c:(.text+0x18d4): undefined reference to `dlclose''
collect2: ld returned 1 exit status
查阅资料需要在ffmpeg编译的时候额外指定一下-ldl库
例如进入ffmpeg源码目录
./configure --enable-static --disable-shared \
--enable-encoder=libx264 --enable-libx264 --extra-libs=-ldl
重点在于
--extra-libs=-ldl
2023-03-07:x264的视频编码器,不用ffmpeg,用libx264.dll也行。请用go语言调用libx264.dll,将yuv文件编码成h264文件。
2023-03-07:x264的视频编码器,不用ffmpeg,用libx264.dll也行。请用go语言调用libx264.dll,将yuv文件编码成h264文件。
答案2023-03-07:
使用 github.com/moonfdd/x264-go 库,代码写在了这个库里。
这个库根据头文件编写,不依赖头文件。
执行命令:
go run ./examples/simplest_x264_encoder/main.go
参考了雷霄骅的基于libx264的视频编码器,代码用golang编写。代码如下:
// https://github.com/leixiaohua1020/simplest_encoder/blob/master/simplest_x264_encoder/simplest_x264_encoder.cpp
package main
import (
"fmt"
"os"
"unsafe"
"github.com/moonfdd/ffmpeg-go/ffcommon"
"github.com/moonfdd/x264-go/libx264"
"github.com/moonfdd/x264-go/libx264common"
)
func main0() ffcommon.FInt {
var ret ffcommon.FInt
var y_size ffcommon.FInt
var i, j ffcommon.FInt
//FILE* fp_src = fopen("../cuc_ieschool_640x360_yuv444p.yuv", "rb");
fp_src, _ := os.Open("./resources/cuc_ieschool_640x360_yuv420p.yuv")
fp_dst_file := "./out/cuc_ieschool_640x360_yuv420p.h264"
fp_dst, _ := os.Create(fp_dst_file)
//Encode 50 frame
//if set 0, encode all frame
var frame_num ffcommon.FInt = 0
var csp ffcommon.FInt = libx264.X264_CSP_I420
var width, height ffcommon.FInt = 640, 360
var iNal ffcommon.FInt = 0
var pNals *libx264.X264NalT
var pHandle *libx264.X264T
pPic_in := new(libx264.X264PictureT)
pPic_out := new(libx264.X264PictureT)
pParam := new(libx264.X264ParamT)
//Check
if fp_src == nil || fp_dst == nil {
fmt.Printf("Error open files.\n")
return -1
}
pParam.X264ParamDefault()
pParam.IWidth = width
pParam.IHeight = height
/*
//Param
pParam->i_log_level = X264_LOG_DEBUG;
pParam->i_threads = X264_SYNC_LOOKAHEAD_AUTO;
pParam->i_frame_total = 0;
pParam->i_keyint_max = 10;
pParam->i_bframe = 5;
pParam->b_open_gop = 0;
pParam->i_bframe_pyramid = 0;
pParam->rc.i_qp_constant=0;
pParam->rc.i_qp_max=0;
pParam->rc.i_qp_min=0;
pParam->i_bframe_adaptive = X264_B_ADAPT_TRELLIS;
pParam->i_fps_den = 1;
pParam->i_fps_num = 25;
pParam->i_timebase_den = pParam->i_fps_num;
pParam->i_timebase_num = pParam->i_fps_den;
*/
pParam.ICsp = csp
pParam.X264ParamApplyProfile(libx264.X264ProfileNames[5])
pHandle = pParam.X264EncoderOpen164()
pPic_out.X264PictureInit()
pPic_in.X264PictureAlloc(csp, pParam.IWidth, pParam.IHeight)
//ret = x264_encoder_headers(pHandle, &pNals, &iNal);
y_size = pParam.IWidth * pParam.IHeight
//detect frame number
if frame_num == 0 {
fi, _ := fp_src.Stat()
switch csp {
case libx264.X264_CSP_I444:
frame_num = int32(fi.Size()) / (y_size * 3)
case libx264.X264_CSP_I420:
frame_num = int32(fi.Size()) / (y_size * 3 / 2)
default:
fmt.Printf("Colorspace Not Support.\n")
return -1
}
}
//Loop to Encode
for i = 0; i < frame_num; i++ {
switch csp {
case libx264.X264_CSP_I444:
fp_src.Read(ffcommon.ByteSliceFromByteP(pPic_in.Img.Plane[0], int(y_size))) //Y
fp_src.Read(ffcommon.ByteSliceFromByteP(pPic_in.Img.Plane[1], int(y_size))) //U
fp_src.Read(ffcommon.ByteSliceFromByteP(pPic_in.Img.Plane[2], int(y_size))) //V
case libx264.X264_CSP_I420:
fp_src.Read(ffcommon.ByteSliceFromByteP(pPic_in.Img.Plane[0], int(y_size))) //Y
fp_src.Read(ffcommon.ByteSliceFromByteP(pPic_in.Img.Plane[1], int(y_size/4))) //U
fp_src.Read(ffcommon.ByteSliceFromByteP(pPic_in.Img.Plane[2], int(y_size/4))) //V
default:
fmt.Printf("Colorspace Not Support.\n")
return -1
}
pPic_in.IPts = int64(i)
ret = pHandle.X264EncoderEncode(&pNals, &iNal, pPic_in, pPic_out)
if ret < 0 {
fmt.Printf("Error.\n")
return -1
}
fmt.Printf("Succeed encode frame: %5d\n", i)
for j = 0; j < iNal; j++ {
a := unsafe.Sizeof(libx264.X264NalT{})
pNal := (*libx264.X264NalT)(unsafe.Pointer(uintptr(unsafe.Pointer(pNals)) + uintptr(a*uintptr(j))))
fp_dst.Write(ffcommon.ByteSliceFromByteP(pNal.PPayload, int(pNal.IPayload)))
}
}
i = 0
//flush encoder
for {
ret = pHandle.X264EncoderEncode(&pNals, &iNal, nil, pPic_out)
if ret == 0 {
break
}
fmt.Printf("Flush 1 frame.\n")
for j = 0; j < iNal; j++ {
a := unsafe.Sizeof(libx264.X264NalT{})
pNal := (*libx264.X264NalT)(unsafe.Pointer(uintptr(unsafe.Pointer(pNals)) + uintptr(a*uintptr(j))))
fp_dst.Write(ffcommon.ByteSliceFromByteP(pNal.PPayload, int(pNal.IPayload)))
}
i++
}
pPic_in.X264PictureClean()
pHandle.X264EncoderClose()
pHandle = nil
fp_src.Close()
fp_dst.Close()
fmt.Printf("\nffplay %s\n", fp_dst_file)
return 0
}
func main() {
fmt.Println(libx264.X264_POINTVER)
os.Setenv("Path", os.Getenv("Path")+";./lib")
libx264common.SetLibx264Path("./lib/libx264-164.dll")
main0()
}
2023-03-08:x265的视频编码器,不用ffmpeg,用libx265.dll也行。请用go语言调用libx265.dll,将yuv文件编码成h265文件。
2023-03-08:x265的视频编码器,不用ffmpeg,用libx265.dll也行。请用go语言调用libx265.dll,将yuv文件编码成h265文件。
答案2023-03-08:
使用 github.com/moonfdd/x265-go 库,代码写在了这个库里。
这个库根据头文件编写,不依赖头文件。
执行命令:
go run ./examples/simplest_x265_encoder/main.go
参考了雷霄骅的基于libx265的视频编码器,代码用golang编写。代码如下:
// https://github.com/leixiaohua1020/simplest_encoder/blob/master/simplest_x265_encoder/simplest_x265_encoder.cpp
package main
import (
"fmt"
"os"
"unsafe"
"github.com/moonfdd/ffmpeg-go/ffcommon"
"github.com/moonfdd/x265-go/libx265"
"github.com/moonfdd/x265-go/libx265common"
)
func main0() ffcommon.FInt {
var i, j ffcommon.FInt
var ret ffcommon.FInt
var y_size ffcommon.FInt
var buff []byte
//FILE* fp_src = fopen("../cuc_ieschool_640x360_yuv444p.yuv", "rb");
fp_src, _ := os.Open("./resources/cuc_ieschool_640x360_yuv420p.yuv")
fp_dst_file := "./out/cuc_ieschool_640x360_yuv420p.h265"
fp_dst, _ := os.Create(fp_dst_file)
var pNals *libx265.X265Nal
var iNal ffcommon.FUint32T = 0
var pParam *libx265.X265Param
var pHandle *libx265.X265Encoder
var pPic_in *libx265.X265Picture
//Encode 50 frame
//if set 0, encode all frame
var frame_num ffcommon.FInt = 0
var csp ffcommon.FInt = libx265.X265_CSP_I420
var width, height ffcommon.FInt = 640, 360
//Check
if fp_src == nil || fp_dst == nil {
fmt.Printf("Error open files.\n")
return -1
}
pParam = libx265.X265ParamAlloc()
pParam.X265ParamDefault()
pParam.BRepeatHeaders = 1 //write sps,pps before keyframe
pParam.InternalCsp = csp
pParam.SourceWidth = width
pParam.SourceHeight = height
pParam.FpsNum = 25
pParam.FpsDenom = 1
//Init
pHandle = pParam.X265EncoderOpen207()
if pHandle == nil {
fmt.Printf("x265_encoder_open err\n")
return 0
}
y_size = pParam.SourceWidth * pParam.SourceHeight
pPic_in = libx265.X265PictureAlloc()
pParam.X265PictureInit(pPic_in)
if frame_num == 0 {
fi, _ := fp_src.Stat()
switch csp {
case libx265.X265_CSP_I444:
buff = make([]byte, y_size*3)
frame_num = int32(fi.Size()) / (y_size * 3)
pPic_in.Planes[0] = uintptr(unsafe.Pointer(&buff[0]))
pPic_in.Planes[1] = uintptr(unsafe.Pointer(&buff[0])) + uintptr(y_size)
pPic_in.Planes[2] = uintptr(unsafe.Pointer(&buff[0])) + uintptr(y_size*2)
pPic_in.Stride[0] = width
pPic_in.Stride[1] = width
pPic_in.Stride[2] = width
case libx265.X265_CSP_I420:
buff = make([]byte, y_size*3/2)
frame_num = int32(fi.Size()) / (y_size * 3 / 2)
pPic_in.Planes[0] = uintptr(unsafe.Pointer(&buff[0]))
pPic_in.Planes[1] = uintptr(unsafe.Pointer(&buff[0])) + uintptr(y_size)
pPic_in.Planes[2] = uintptr(unsafe.Pointer(&buff[0])) + uintptr(y_size*5/4)
pPic_in.Stride[0] = width
pPic_in.Stride[1] = width / 2
pPic_in.Stride[2] = width / 2
default:
fmt.Printf("Colorspace Not Support.\n")
return -1
}
}
//Loop to Encode
for i = 0; i < frame_num; i++ {
switch csp {
case libx265.X265_CSP_I444:
fp_src.Read(ffcommon.ByteSliceFromByteP((*byte)(unsafe.Pointer(pPic_in.Planes[0])), int(y_size))) //Y
fp_src.Read(ffcommon.ByteSliceFromByteP((*byte)(unsafe.Pointer(pPic_in.Planes[1])), int(y_size))) //U
fp_src.Read(ffcommon.ByteSliceFromByteP((*byte)(unsafe.Pointer(pPic_in.Planes[2])), int(y_size))) //V
case libx265.X265_CSP_I420:
fp_src.Read(ffcommon.ByteSliceFromByteP((*byte)(unsafe.Pointer(pPic_in.Planes[0])), int(y_size))) //Y
fp_src.Read(ffcommon.ByteSliceFromByteP((*byte)(unsafe.Pointer(pPic_in.Planes[1])), int(y_size/4))) //U
fp_src.Read(ffcommon.ByteSliceFromByteP((*byte)(unsafe.Pointer(pPic_in.Planes[2])), int(y_size/4))) //V
default:
fmt.Printf("Colorspace Not Support.\n")
return -1
}
ret = pHandle.X265EncoderEncode(&pNals, &iNal, pPic_in, nil)
fmt.Printf("Succeed encode frame: %5d\n", i)
for j = 0; j < int32(iNal); j++ {
a := unsafe.Sizeof(libx265.X265Nal{})
pNal := (*libx265.X265Nal)(unsafe.Pointer(uintptr(unsafe.Pointer(pNals)) + uintptr(a*uintptr(j))))
fp_dst.Write(ffcommon.ByteSliceFromByteP(pNal.Payload, int(pNal.SizeBytes)))
}
}
//flush encoder
for {
ret = pHandle.X265EncoderEncode(&pNals, &iNal, nil, nil)
if ret == 0 {
break
}
fmt.Printf("Flush 1 frame.\n")
for j = 0; j < int32(iNal); j++ {
a := unsafe.Sizeof(libx265.X265Nal{})
pNal := (*libx265.X265Nal)(unsafe.Pointer(uintptr(unsafe.Pointer(pNals)) + uintptr(a*uintptr(j))))
fp_dst.Write(ffcommon.ByteSliceFromByteP(pNal.Payload, int(pNal.SizeBytes)))
}
i++
}
pHandle.X265EncoderClose()
pPic_in.X265PictureFree()
pParam.X265ParamFree()
fp_src.Close()
fp_dst.Close()
fmt.Printf("\nffplay %s\n", fp_dst_file)
return 0
}
func main() {
os.Setenv("Path", os.Getenv("Path")+";./lib")
libx265common.SetLibx265Path("./lib/libx265.dll")
main0()
}
android ndk 编译ffmpeg
这是我在win7下用cygwin和android-ndk-r8c版本编译ffmpeg0.10时出现的错误,哪位大神帮我解决下,急
如果可以的话,加我QQ:385815345,指点下,小弟不胜感激
$ ./config.sh
./config.sh: line 1: #!/bin/bash: No such file or directory".known option "
See ./configure --help for available options.
./config.sh: line 6: --target-os=linux: command not found
./config.sh: line 7: --arch=arm: command not found
./config.sh: line 8: --enable-version3: command not found
./config.sh: line 9: --enable-gpl: command not found
./config.sh: line 10: --enable-nonfree: command not found
./config.sh: line 11: --disable-stripping: command not found
./config.sh: line 12: --disable-ffmpeg: command not found
./config.sh: line 13: --disable-ffplay: command not found
./config.sh: line 14: --disable-ffserver: command not found
./config.sh: line 15: --disable-ffprobe: command not found
./config.sh: line 16: --disable-encoders: command not found
./config.sh: line 17: --disable-muxers: command not found
./config.sh: line 18: --disable-devices: command not found
./config.sh: line 19: --disable-protocols: command not found
./config.sh: line 20: --enable-protocol=file: command not found
./config.sh: line 21: --enable-avfilter: command not found
./config.sh: line 22: --disable-network: command not found
./config.sh: line 23: --disable-mpegaudio-hp: command not found
./config.sh: line 24: --disable-avdevice: command not found
./config.sh: line 25: --enable-cross-compile: command not found
/bin/arm-linux-androideabi-gcc: No such file or directory
/bin/arm-linux-androideabi-: No such file or directoryoid-ndk-r8c
/bin/arm-linux-androideabi-nm: No such file or directory
./config.sh: line 29: --extra-cflags=-fPIC -DANDROID: command not found
./config.sh: line 30: --disable-asm: command not found
./config.sh: line 31: --enable-neon: command not found
./config.sh: line 32: --enable-armv5te: command not found
/arm-linux-androideabi/lib/ldscripts/armelf_linux_eabi.x -Wl,-rpath-link=/home/S /lib/gcc/arm-linux-androideabi/4.6/crtend.o -lc -lm -ldl: No such file or direct ory
android – 如何解决“ERROR:libx264 not found”?
我需要安装ffmpeg,支持libx264以启用H.264编码.我使用android-ndk-r9d中提供的工具链使用下面的脚本成功安装了libx264.
#!/bin/bash
NDK=~/android-ndk-r9d
SYSROOT=$NDK/platforms/android-8/arch-arm/
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64
function build_one
{
./configure \
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
--sysroot="$SYSROOT" \
--host=arm-linux \
--enable-pic \
--enable-shared \
--disable-cli
make clean
make
make install
}
build_one
现在我想用libx264支持构建ffmpeg.我在下面的脚本中使用了以下脚本–enable-libx264, – enable-nonfree, – enable-gpl选项.
#!/bin/bash
NDK=~/android-ndk-r9d
SYSROOT=$NDK/platforms/android-8/arch-arm/
TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.6/prebuilt/linux-x86_64
function build_one
{
./configure \
--prefix=$PREFIX \
--enable-shared \
--enable-nonfree \
--enable-gpl \
--enable-libx264 \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-avdevice \
--disable-doc \
--disable-symver \
--cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi- \
--target-os=linux \
--arch=arm \
--enable-cross-compile \
--sysroot=$SYSROOT \
--extra-cflags="-Os -fpic $ADDI_CFLAGS" \
--extra-ldflags="$ADDI_LDFLAGS" \
$ADDITIONAL_CONfigURE_FLAG
make clean
make
make install
}
cpu=arm
PREFIX=$(pwd)/android/$cpu
ADDI_CFLAGS="-marm"
build_one
但是当我运行脚本时,我收到错误“ERROR:libx264 not found”.
我想ffmpeg无法弄清楚libx264的安装位置.安装libx264后,我在/usr/local/bin中的/usr/local/lib可执行文件中有libx264.so文件,在/usr/local/include目录下有头文件.
我需要对ffmpeg构建脚本进行所有更改才能使其检测到libx264?
注意:我使用Ubuntu 12.04(64位)进行交叉编译.
解决方法:
确保你的$ADDI_CFLAGS变量(你传入–extra-cflags)包含-I /usr/local/include
我们今天的关于编译ffmpeg的时候出现ERROR: libx264 not found的分享就到这里,谢谢您的阅读,如果想了解更多关于2023-03-07:x264的视频编码器,不用ffmpeg,用libx264.dll也行。请用go语言调用libx264.dll,将yuv文件编码成h264文件。、2023-03-08:x265的视频编码器,不用ffmpeg,用libx265.dll也行。请用go语言调用libx265.dll,将yuv文件编码成h265文件。、android ndk 编译ffmpeg、android – 如何解决“ERROR:libx264 not found”?的相关信息,可以在本站进行搜索。
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