想了解的新动态吗?本文将为您提供详细的信息,我们还将为您解答关于死亡历程Delphi7自带的控件IdTCPClient,IdTCPServer客户端发送给服务端,服务端转发给其它客户端的相关问题,此外
想了解的新动态吗?本文将为您提供详细的信息,我们还将为您解答关于死亡历程Delphi7 自带的控件 IdTCPClient,IdTCPServer 客户端发送给服务端,服务端转发给其它客户端的相关问题,此外,我们还将为您介绍关于.Net TCP探索(一)——TCP服务端开发(同时监听多个客户端请求)、c – Qt双向客户端服务器使用QTcpSocket和QTcpServer、C# TCP/IP 服务端 和 客户端、Delphi IdTCPClient IdTCPServer 点对点传送文件的新知识。
本文目录一览:- (死亡历程)Delphi7 自带的控件 IdTCPClient,IdTCPServer 客户端发送给服务端,服务端转发给其它客户端
- .Net TCP探索(一)——TCP服务端开发(同时监听多个客户端请求)
- c – Qt双向客户端服务器使用QTcpSocket和QTcpServer
- C# TCP/IP 服务端 和 客户端
- Delphi IdTCPClient IdTCPServer 点对点传送文件
(死亡历程)Delphi7 自带的控件 IdTCPClient,IdTCPServer 客户端发送给服务端,服务端转发给其它客户端
总结
以上是小编为你收集整理的(死亡历程)Delphi7 自带的控件 IdTCPClient,IdTCPServer 客户端发送给服务端,服务端转发给其它客户端全部内容。
如果觉得小编网站内容还不错,欢迎将小编网站推荐给好友。
.Net TCP探索(一)——TCP服务端开发(同时监听多个客户端请求)
最近在园子里看了大神写的(面试官,不要再问我三次握手和四次挥手),忍不住写段程序来测试一番。
在网上找了很多例子,大多只实现了TCP点对点通讯,但实际应用中,一个服务器端口往往要监听多个客户端发来的消息。
测试工具下载:https://download.csdn.net/download/nbyanghuichao/11872360
本例采用System.Threading实现多线程监听,下面只介绍核心代码,省略了消息提示和错误处理,可以从我的GitHub获取完整代码:https://github.com/FB208/CodeSpace/tree/master/CodeSpace.CSharp/TCP.Client
数据声明:
private string _ip;//IP
private int _port;//端口
//客户端集合
public static List<TcpClientModel> clients = new List<TcpClientModel>
private static byte[] bytes = new byte[1024 * 100];
/// <summary>
/// 用于存储客户端
/// </summary>
public class TcpClientModel
{
/// <summary>
/// IP:Port
/// </summary>
public string RemoteEndPoint { get; set; }
/// <summary>
/// 客户端链接对象
/// </summary>
public TcpClient TcpClient { get; set; }
}
启动监听:
///启动监听
void Init()
{
try
{
IPAddress ip = IPAddress.Parse(_ip);
int port = _port;
TcpListener listener = new TcpListener(ip, port);
//启动监听
listener.Start();
tb_console.AppendText($"Listener...\r\n");
//异步接收 递归循环接收多个客户端
listener.BeginAcceptTcpClient(new AsyncCallback(GetAcceptTcpclient), listener);
}
catch (Exception ex)
{
}
}
接收客户端:
private void GetAcceptTcpclient(IAsyncResult State)
{
//处理多个客户端接入
TcpListener listener = (TcpListener)State.AsyncState;
//接收到客户端请求
TcpClient client = listener.EndAcceptTcpClient(State);
//保存到客户端集合中
clients.Add(new TcpClientModel() { TcpClient = client, RemoteEndPoint = client.Client.RemoteEndPoint.ToString() });
//开启线程用来持续接收来自客户端的数据
Thread myThread = new Thread(() =>
{
ReceiveMsgFromClient(client);
});
myThread.Start();
listener.BeginAcceptTcpClient(new AsyncCallback(GetAcceptTcpclient), listener);
}
接收消息并响应客户端:
private void ReceiveMsgFromClient(object reciveClient)
{
TcpClient client = reciveClient as TcpClient;
if (client == null)
{
return;
}
while (true)
{
try
{
NetworkStream stream = client.GetStream();
int num = stream.Read(bytes, 0, bytes.Length); //将数据读到result中,并返回字符长度
if (num != 0)
{
//把字节数组中流存储的数据以字符串方式赋值给str
//这里就是接收到的客户端消息
string str = Encoding.UTF8.GetString(bytes, 0, num);
//给客户端返回一个消息
string msg = "Your message has been received by the server[" + str + "]";
bool result = TCPHelper.SendToClient(client, msg, out msg);
if (!result)
{
//发送失败
}
}
else
{
//这里需要注意 当num=0时表明客户端已经断开连接,需要结束循环,不然会死循环一直卡住
break;
}
}
catch (Exception ex)
{
//链接失败 从集合中移除出错客户端
clients.Remove(clients.FirstOrDefault(m => m.RemoteEndPoint == client.Client.RemoteEndPoint.ToString()));
break;
}
}
}
从服务器向客户端发送消息的工具类:
public static class TCPHelper
{
public static bool SendToClient(TcpClient client, string message,out string errorMsg)
{
try
{
byte[] bytes = new byte[1024 * 100];
bytes = Encoding.UTF8.GetBytes(message);
NetworkStream stream = client.GetStream();
stream.Write(bytes, 0, bytes.Length);
stream.Flush();
errorMsg = "";
return true;
}
catch (Exception ex)
{
errorMsg = ex.Message;
return false;
}
}
}
测试效果:
完整代码请关注:https://github.com/FB208/CodeSpace/tree/master/CodeSpace.CSharp/TCP.Client
原文出处:https://www.cnblogs.com/fb208/p/11690288.html
c – Qt双向客户端服务器使用QTcpSocket和QTcpServer
我写了一些代码,它接受一个连接,但不接受数据.
服务器
这个类是服务器;应该接受连接并输出正在发送的缓冲区的大小.但是它正在输出0
#include "comms.h"Comms::Comms(QString hostIP,quint16 hostPort){ server = new QTcpserver(this); hostAddress.setAddress(hostIP); this->hostPort = hostPort;}void Comms::attemptConnection(){ connect(server,SIGNAL(newConnection()),this,SLOT(connectionAccepted())); //socket = server->nextPendingConnection(); server->listen(hostAddress,hostPort); //receivedData = socket->readAll();}void Comms::connectionAccepted(){ qDebug()<<"Connected"; socket = new QTcpsocket(server->nextPendingConnection()); char* rec = new char[socket->readBufferSize()]; qDebug()<<socket->readBufferSize();}
客户
这个类是客户端.它应该是发送字符串“你好”.它成功发送(据我所知)
#include "toplevelcomms.h"#include "stdio.h"TopLevelComms::TopLevelComms(QString hostIP,quint16 hostPort){ tcpsocket = new QTcpsocket(); hostAddress.setAddress(hostIP); this->hostPort = hostPort;}void TopLevelComms::connect(){ tcpsocket->connectToHost(hostAddress,hostPort,qiodevice::ReadWrite); //tcpsocket->waitForConnected(1); QString string = "Hello"; QByteArray array; array.append(string); qDebug()<<tcpsocket->write(array);}
请告诉我我在做错什么,或告诉我在Qt中建立我想要的一般逻辑.
解决方法
void TopLevelComms::connect(){ tcpsocket->connectToHost(hostAddress,qiodevice::ReadWrite); if(tcpsocket->waitForConnected()) // putting 1 as parameter isn't reasonable,using default 3000ms value { QString string = "Hello"; QByteArray array; array.append(string); qDebug()<<tcpsocket->write(array); } else { qDebug() << "Couldn't connect"; }}
注意:您也没有检查是否能够听
void Comms::attemptConnection(){ connect(server,SLOT(connectionAccepted())); //socket = server->nextPendingConnection(); if(server->listen(hostAddress,hostPort)) { qDebug() << "Server listening"; } else { qDebug() << "Couldn't listen to port" << server->serverPort() << ":" << server->errorString(); } //receivedData = socket->readAll();}
最后一件事.请注意,QTcpserver :: nextPendingConnection()返回QTcpsocket,因此,不要采用新的连接,您可以使用nextPendingConnection创建新的QTcpsocket作为父
void Comms::connectionAccepted(){ qDebug()<<"Connected"; // WRONG! it will use QTcpsocket::QTcpsocket(QObject * parent) //socket = new QTcpsocket(server->nextPendingConnection()); // use simple asign socket = server->nextPendingConnection(); // move reading to slot connect(socket,SIGNAL(readyRead()),SLOT(readSocket()));}
现在我们将把阅读移到单独的插槽
void Comms::readSocket(){ // note that dynamic size array is incompatible with some compilers // we will use Qt data structure for that //char* rec = new char[socket->readBufferSize()]; qDebug()<<socket->readBufferSize(); // note that QByteArray can be casted to char * and const char * QByteArray data = socket->readAll();}
我必须承认,这样的小代码示例是很多错误.您需要了解有关TCP / IP连接的一些知识.那些是流,并且没有一个保证,整个数据块将一次给你
C# TCP/IP 服务端 和 客户端
服务端
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace TcpIpServer
{
class TcpIpServerEx
{
public EndPoint RemoteEndPoint { get; private set; } //当前客户端的网络结点
Thread threadwatch = null;//负责监听客户端的线程
Socket socket = null;//负责监听客户端的套接字
// Dictionary<ip和端口, Socket> 定义一个集合,存储客户端信息
public Dictionary<EndPoint, Socket> dic = new Dictionary<EndPoint, Socket> { };
private StringBuilder msg = new StringBuilder();
public string Msg
{
get { return msg.ToString(); }
private set
{
msg.AppendLine(value);
Console.WriteLine(value + "\r\n");
}
}
private TcpIpServerEx() { }
public TcpIpServerEx( int port=11000)
{
//定义一个套接字用于监听客户端发来的消息,包含三个参数(IP4寻址协议,流式连接,Tcp协议)
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//将IP地址和端口号绑定到网络节点point上
IPEndPoint point = new IPEndPoint(IPAddress.Any, port);//设置服务器端口,IP是本程序所在PC的内网IP
//监听绑定的网络节点
socket.Bind(point);
//将套接字的监听队列长度限制为20
socket.Listen(20);
//创建一个监听线程
threadwatch = new Thread(watchconnecting);
//将窗体线程设置为与后台同步,随着主线程结束而结束
threadwatch.IsBackground = true;
//启动线程
threadwatch.Start();
//启动线程后显示相应提示
Msg = ("开始监听客户端传来的信息!" + "\r\n");
}
//监听客户端发来的请求
private void watchconnecting()
{
Socket connection = null;
while (true) //持续不断监听客户端发来的请求
{
try
{
connection = socket.Accept();
}
catch (Exception ex)
{
Msg =(ex.Message); //提示套接字监听异常
break;
}
//让客户显示"连接成功的"的信息
string sendmsg = "连接服务端成功!你的IP是" + connection.RemoteEndPoint;
byte[] arrSendMsg = Encoding.UTF8.GetBytes(sendmsg);
connection.Send(arrSendMsg);
RemoteEndPoint = connection.RemoteEndPoint; //客户端网络结点号
Msg = ("成功与" + RemoteEndPoint + "客户端建立连接!\t\n"); //显示与客户端连接情况
dic.Add(RemoteEndPoint, connection); //添加客户端信息
//创建一个通信线程
ParameterizedThreadStart pts = new ParameterizedThreadStart(recv);
Thread thread = new Thread(pts);
thread.IsBackground = true;//设置为后台线程,随着主线程退出而退出
thread.Start(connection);//启动线程
}
}
///
/// 接收客户端发来的信息
///
///客户端套接字对象
private void recv(object socketclientpara)
{
Socket socketServer = socketclientpara as Socket;
while (true)
{
//创建一个内存缓冲区 其大小为1024*1024字节 即1M
byte[] arrServerRecMsg = new byte[1024 * 1024];
//将接收到的信息存入到内存缓冲区,并返回其字节数组的长度
try
{
int length = socketServer.Receive(arrServerRecMsg);
//将机器接受到的字节数组转换为人可以读懂的字符串
string strSRecMsg = Encoding.UTF8.GetString(arrServerRecMsg, 0, length);
//将发送的字符串信息附加到文本框txtMsg上
Msg = ("客户端:" + GetCurrentTime() + socketServer.RemoteEndPoint +"的消息:"+ strSRecMsg + "\r\n");
}
catch (Exception ex)
{
Msg = ("客户端:" + GetCurrentTime() + socketServer.RemoteEndPoint + "已经中断连接" + "\r\n"); //提示套接字监听异常
//listBoxOnlineList.Items.Remove(socketServer.RemoteEndPoint.ToString());//从listbox中移除断开连接的客户端
socketServer.Close();//关闭之前accept出来的和客户端进行通信的套接字
break;
}
}
}
//获取当前系统时间
private string GetCurrentTime()
{
string timeStr = System.DateTime.Now.ToString("yyyy年MM月dd日hh时mm分ss秒fff毫秒。");
return timeStr;
}
/// <summary>
/// 发送信息到客户端
/// </summary>
/// <param name="smallname"></param>
/// <param name="sendMsg">要发送的信息</param>
public void SentMsg(EndPoint endPoint,string sendMsg)
{
byte[] bytes = System.Text.Encoding.UTF8.GetBytes(sendMsg); //将要发送的信息转化为字节数组,因为Socket发送数据时是以字节的形式发送的
dic[endPoint].Send(bytes); //发送数据
Msg = (GetCurrentTime() + endPoint +"的消息:"+ sendMsg + "\r\n");
}
}
}
using System;
namespace TcpIpServer
{
class Program
{
static void Main(string[] args)
{
TcpIpServerEx s =new TcpIpServerEx();
while (true)
{
string strSend = Console.ReadLine();
if (strSend == "exit") break;
Console.WriteLine("s.dic.Count:"+ s.dic.Count);
if (s.dic.Count >0)
{
s.SentMsg(s.RemoteEndPoint,strSend);
}
}
}
}
}
客户端
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;
namespace TcpIpClint
{
public class TcpIpClintEx
{
//创建 1个客户端套接字 和1个负责监听服务端请求的线程
Thread threadclient = null;
Socket socket = null;
List<IPEndPoint> mlist = new List<IPEndPoint>();
private StringBuilder msg = new StringBuilder();
public string Msg
{
get { return msg.ToString(); }
private set
{
msg.AppendLine(value);
Console.WriteLine(value + "\r\n");
}
}
public TcpIpClintEx(string ip, int port = 11000)
{
//定义一个套接字监听
socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//将获取的IP地址和端口号绑定在网络节点上
IPEndPoint point = new IPEndPoint(IPAddress.Parse(ip), port);
Msg = "正在连接服务器 " + ip + ":" + port;
try
{
//客户端套接字连接到网络节点上,用的是Connect
socket.Connect(point);
}
catch (Exception)
{
Msg = ("连接失败\r\n");
return;
}
threadclient = new Thread(recv);
threadclient.IsBackground = true;
threadclient.Start();
}
// 接收服务端发来信息的方法
private void recv()//
{
while (true)//持续监听服务端发来的消息
{
try
{
//定义一个1M的内存缓冲区,用于临时性存储接收到的消息
byte[] arrRecvmsg = new byte[1024 * 1024];
//将客户端套接字接收到的数据存入内存缓冲区,并获取长度
int length = socket.Receive(arrRecvmsg);
//将套接字获取到的字符数组转换为人可以看懂的字符串
string strRevMsg = Encoding.UTF8.GetString(arrRecvmsg, 0, length);
Msg = ("服务器:" + GetCurrentTime() + "IP:" + socket.RemoteEndPoint + ",的消息:" + strRevMsg + "\r\n\n");
}
catch (Exception ex)
{
Msg = ("远程服务器已经中断连接" + "\r\n");
break;
}
}
}
//获取当前系统时间
private string GetCurrentTime()
{
string timeStr = System.DateTime.Now.ToString("yyyy年MM月dd日hh时mm分ss秒fff毫秒。");
return timeStr;
}
//发送字符信息到服务端的方法
public void ClientSendMsg(string sendMsg)
{
//将输入的内容字符串转换为机器可以识别的字节数组
byte[] arrClientSendMsg = Encoding.UTF8.GetBytes(sendMsg);
//调用客户端套接字发送字节数组
socket.Send(arrClientSendMsg);
}
}
}
using System;
using System.Collections.Generic;
using System.Text;
namespace TcpIpClint
{
class Program
{
static void Main(string[] args)
{
TcpIpClintEx tcpIpClintEx =new TcpIpClintEx("122.112.226.109");
while (true)
{
string strSend = Console.ReadLine();
if (strSend == "exit") break;
tcpIpClintEx.ClientSendMsg(strSend);
}
}
}
}
————————————————
原文链接:https://blog.csdn.net/u013628121/article/details/82968706
Delphi IdTCPClient IdTCPServer 点对点传送文件
https://blog.csdn.net/luojianfeng/article/details/53959175
客户端向另一个客户端传送文件,不通过服务端中转
那一个很重要的点是,这个客户端也要放一个IdTcpserver,也就是说这个客户端既是客户端,当接收文件的时候也是服务端,必须相应其它客户
端对它的连接,这个时候客户端相当与服务端,好了,明白这个道理就好办了
A客户端(放一个IdTCPClient控件,发送文件)
procedure TFormFileSend.FormShow(Sender: TObject);//连接到服务端,同时自己变成服务端
begin
//自己变成服务端
IdTcpserver1.Bindings.Clear;
IdTcpserver1.Bindings.Add.IP:=‘192.168.252.1‘;
IdTcpserver1.Bindings.Add.Port:=8831;
IdTcpserver1.Active:=true;
if IdTcpserver1.Active then
begin
Memo1.Lines.Add(‘服务器已启动‘);
end
else
begin
Memo1.Lines.Add(‘服务器已停止‘);
end;
//连接到服务端
IdTCPClient1.Host:=FormMain.host;//‘192.168.252.1‘;
IdTCPClient1.Port:=StrToInt(FormMain.port);//8829;
if IdTCPClient1.Connected then
IdTCPClient1.disconnect;
Try
IdTCPClient1.Connect;
IdTCPClient1.WriteLn(FormMain.qm+‘|‘+FormMain.bh);
except
MessageBox(Handle,‘服务器没有开启‘,‘提示‘,MB_OK);
Exit;
end;
loading();//连接到服务端,显示上线的客户端
end;
procedure TFormFileSend.loading();
var
Node: TTreeNode;
begin
RzCheckTree1.Items.Clear;
sleep(500);//这里一定要延时,不然下面的数据明明有,但是读不出来, 2016-12-31
with ADOQuery2 do
begin
sql.Clear;
sql.Add(‘select a.ip,a.bh,a.qm,c.qm as bm from ipdz a left join zy b on a.bh=b.bh left join bm c on b.szbm=c.bh ‘);
Open;
while not Eof do
begin
Node := RzCheckTree1.Items.AddChild(nil,FieldByName(‘qm‘).Asstring+‘(‘+FieldByName(‘bm‘).Asstring+‘)‘+FieldByName(‘ip‘).Asstring);
Node.Data:=strnew(PChar(FieldByName(‘ip‘).Asstring));
Next;
end;
end;
end;
procedure TFormFileSend.SpeedButton1Click(Sender: TObject);//发送文件
var
iFileHandle:integer;
iFileLen,cnt:integer;
buf:array[0..4096] of byte;
i: integer;
zt:Boolean;
begin
if Edit1.Text=‘‘ then
begin
ShowMessage(‘请选择要上传的文件‘);
Exit;
end;
zt:=False;
for i:=0 to RzCheckTree1.Items.Count - 1 do
begin
if RzCheckTree1.ItemState[i] = cschecked then
begin
zt:=True;
end;
end;
if zt=False then
begin
Application.MessageBox(‘请选择接收人!‘,64);
exit;
end;
for i:=0 to RzCheckTree1.Items.Count - 1 do
begin
if RzCheckTree1.ItemState[i] = cschecked then
begin
IdTCPClient2.Host:=PChar(RzCheckTree1.Items.Item[i].Data);
IdTCPClient2.Port:=8831;
if IdTCPClient2.Connected then
IdTCPClient2.disconnect;
Try
IdTCPClient2.Connect;
except
Memo1.Lines.Add(RzCheckTree1.Items.Item[i].Text+‘不在线‘);
continue;
end;
iFileHandle:=FileOpen(Edit1.Text,fmOpenRead);
iFileLen:=FileSeek(iFileHandle,2);
FileSeek(iFileHandle,0);
ProgressBar1.Max:=iFileLen;
ProgressBar1.Position := 0;
IdTCPClient2.WriteLn(ExtractFileName(Edit1.Text)+‘|‘+IntToStr(iFileLen));
while true do
begin
Application.ProcessMessages;
cnt:=FileRead(iFileHandle,buf,4096);
IdTCPClient2.WriteBuffer(buf,cnt);
ProgressBar1.Position:=ProgressBar1.Position + cnt;
Memo1.Lines.Add(‘正在传送文件...‘+DateTimetoStr(Now));
if cnt<4096 then
break;
end;
FileClose(iFileHandle);
Memo1.Lines.Add(‘文件传送完成!‘+DateTimetoStr(Now));
end;
end;
end;
procedure TFormFileSend.SpeedButton5Click(Sender: TObject);//取消发送var i:Integer;begin FileClose(iFileHandle); IdTCPClient2.disconnect; for i:=0 to RzCheckTree1.Items.Count - 1 do begin if RzCheckTree1.ItemState[i] = cschecked then begin IdTCPClient2.Host:=PChar(RzCheckTree1.Items.Item[i].Data); IdTCPClient2.Port:=8831; if IdTCPClient2.Connected then IdTCPClient2.disconnect; Try IdTCPClient2.Connect; except Memo1.Lines.Add(RzCheckTree1.Items.Item[i].Text+‘不在线‘); continue; end; IdTCPClient2.WriteLn(‘取消发送‘); IdTCPClient2.disconnect; end; end; //Sleep(500); Memo1.Lines.Add(‘取消文件发送‘+DateTimetoStr(Now));end;
B客户端(要放一个IdTcpserver控件,相当于服务端接收) procedure TFormFileSend.IdTcpserver1Execute(AThread: TIdPeerThread); var rbyte:array[0..4096] of byte; sFile:TFileStream; cmd,FileSize:integer; str,FileName:string; begin if not AThread.Terminated and AThread.Connection.Connected then //注意这里 begin with AThread.Connection do begin Try str:=AThread.Connection.ReadLn; if POS(‘|‘,str)>0 then begin cmd:=pos(‘|‘,str); //查找分隔符 FileName:=copy(str,1,cmd-1); //提取文件名 FileSize:=StrToInt(copy(str,cmd+1,Length(str)-cmd+1)); //提取文件大小 if MessageBox(0,Pchar(‘您有文件 "‘+FileName+‘" 您是接受还是拒绝?‘),‘文件接受‘,MB_YesNo or MB_ICONQUESTION)=ID_Yes then //询问是否接收 begin ProgressBar1.Max:=FileSize div 100; //初始化进度条 ProgressBar1.Position:=0; SaveDialog1.FileName:=FileName; //指定保存的默认文件名,一定要在 SaveDialog1.Execute;之前,不然文件名为空 SaveDialog1.Execute; sFile:=TFileStream.Create(SaveDialog1.FileName,fmCreate); //创建待写入的文件流 While FileSize>4096 do begin Application.ProcessMessages; AThread.Connection.ReadBuffer(rbyte,4096);// 读取文件流 ProgressBar1.Position:=ProgressBar1.Position + (4096 div 100); //更新显示进度 Memo1.Lines.Add(‘正在接收文件中...‘+DateTimetoStr(Now)); sFile.Write(rByte,4096); //写入文件流 inc(FileSize,-4096); end; AThread.Connection.ReadBuffer(rbyte,FileSize);// .ReadBuffer(rbyte,iLen); sFile.Write(rByte,FileSize); sFile.Free; Memo1.Lines.Add(‘文件接收完成!‘+DateTimetoStr(Now)); end; end; Finally //disconnect;//断开连接 end; end; end; end;今天的关于和死亡历程Delphi7 自带的控件 IdTCPClient,IdTCPServer 客户端发送给服务端,服务端转发给其它客户端的分享已经结束,谢谢您的关注,如果想了解更多关于.Net TCP探索(一)——TCP服务端开发(同时监听多个客户端请求)、c – Qt双向客户端服务器使用QTcpSocket和QTcpServer、C# TCP/IP 服务端 和 客户端、Delphi IdTCPClient IdTCPServer 点对点传送文件的相关知识,请在本站进行查询。
本文标签: